Sweet Dreams

You are a Sally a young girl that just needs to sleep! You, Sally, have terrible nightmares every night that always wake you up. You haven't had a good night of sleep in a very long time and are sick of not getting any rest. You will face your nightmares by allowing yourself to fall deeper and deeper into sleep. Every time you fall deeper into sleep you will face more nightmares.


  • WASD / ZQSD / Arrows = Move
  • Space = Jump
  • F = Fire slingshot.Fires three projectiles at once with a 2 second cooldown.
  • Shift= Dodge/Roll. Makes you invulnerable to damage for 1 second! This is your friend!
  • Left & Right Mouse Buttons = Primary attack with a broomstick - HIT YOUR COMBOS!
    • 1st attack does normal damage
    • 2nd attack does double damage and stuns for 1 second
    • 3rd attack does triple damage and stuns for 1 second
  • M = Toggle Music

This game was made in 48 hours for Ludum Dare 48 compo. The theme was Deeper and Deeper. The game uses the KorGE game framework. A full play-through on reaching and defeating the boss should take 3 minutes if you don't die. This was kept intentionally low for the game jam.

Watch the time lapse here.

PlatformsWindows, macOS, Linux, HTML5
Rated 4.0 out of 5 stars
(1 total ratings)
Made withAseprite
Tags2D, korge, kotlin, Ludum Dare, Ludum Dare 48
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare, Source code, Time lapse, Homepage


Desktop - JAR - (Requires Java 8 or higher) 18 MB


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I play 10 times

Fun and satisfying to play! Really nice artwork. The screen shake is nice, and the slingshot is fun. The animating UI at the top-right adds some extra charm.

The tutorial billboard says to press "q" to shoot the slingshot instead of "f", just a little thing I noticed :)

I found a winning strategy where I can avoid all enemies by walking past them, and going back and forth with the slingshot. But it was really fun! The slingshot is really fun to use!